λ³Έλ¬Έ λ°”λ‘œκ°€κΈ°

C#

C# ν‚€μ›Œλ“œ(Keyword)

❔ ν‚€μ›Œλ“œλž€?

ν‚€μ›Œλ“œλŠ” νŠΉλ³„ν•œ μ˜λ―Έκ°€ λΆ€μ—¬λœ λ‹¨μ–΄λ‘œ μ •μ˜λœ λ¬Έλ²•μž…λ‹ˆλ‹€.

일반 ν‚€μ›Œλ“œμ™€ λ¬Έλ§₯ ν‚€μ›Œλ“œλ‘œ λ‚˜λˆ„μ–΄μ Έ μžˆμŠ΅λ‹ˆλ‹€.

1️⃣ 일반 ν‚€μ›Œλ“œ

일반 ν‚€μ›Œλ“œλŠ” μ˜ˆμ•½λ˜μ–΄μžˆκΈ° λ•Œλ¬Έμ— λ³€μˆ˜λͺ… λ“±μœΌλ‘œ μ‚¬μš©μ΄ λΆˆκ°€λŠ₯ν•©λ‹ˆλ‹€.

πŸ’­ a

abstact 좔상
as μΊμŠ€νŒ…ν•  λ•Œ μ‚¬μš©

πŸ’­ b

base ν•΄λ‹Ή ν΄λž˜μŠ€μ—μ„œ μƒμœ„ 클래슀λ₯Ό κ°€λ¦¬ν‚€λŠ” 것
bool λ…Όλ¦¬κ°’μ˜ μžλ£Œν˜•
break μ œμ–΄ μ’…λ£Œ
byte μ •μˆ˜ μžλ£Œν˜• 쀑 κ°€μž₯ μž‘μ€ λ²”μœ„μ˜ μžλ£Œν˜•

πŸ’­ c

case switch~caseλ¬Έμ—μ„œ μ‚¬μš©
catch try-catchλ¬Έμ—μ„œ μ‚¬μš©
char 문자 μžλ£Œν˜•
checked overflow, underflowλ₯Ό 확인할 수 있음
class Reference Type을 μ •μ˜
const μƒμˆ˜ μ •μ˜
continue 싀행을 μ€‘λ‹¨μ‹œν‚¬ λ•Œ μ‚¬μš©

πŸ’­ d

decimal κ³ μ • μ†Œμˆ˜μ  숫자 ν˜•μ‹
default κΈ°λ³Έ κ°’, 초기 κ°’ 지정
delegate 맀개 λ³€μˆ˜ λͺ©λ‘ 및 λ°˜ν™˜ ν˜•μ‹μ΄ μžˆλŠ” λ©”μ„œλ“œ ν‘œν˜„ν˜•μ‹
do do~while문에 μ‚¬μš©
double 뢀동 μ†Œμˆ˜μ  숫자 ν˜•μ‹

πŸ’­ e

else if~else문에 μ‚¬μš©
enum μ—΄κ±°ν˜• μƒμˆ˜ ν‘œν˜„
event ν΄λž˜μŠ€μ—μ„œ 이벀트λ₯Ό μ„ μ–Έν•  λ•Œ μ‚¬μš©
explicit μ‚¬μš©μž μ •μ˜ ν˜•λ³€ν™˜
extern μ™ΈλΆ€μ—μ„œ κ΅¬ν˜„λ˜λŠ” λ©”μ„œλ“œλ₯Ό μ„ μ–Έν•˜λŠ” 데 μ‚¬μš©

πŸ’­ f

false μžλ£Œν˜• bool 쀑 거짓
finally try-finally에 μ‚¬μš©
fixed λ³€μˆ˜μ— λŒ€ν•œ 포인터λ₯Ό ν• λ‹Ή
float 뢀동 μ†Œμˆ˜μ  숫자 ν˜•μ‹
for 참이 될 λ•ŒκΉŒμ§€ λ°˜λ³΅ν•˜λŠ” 반볡문
foreach λ°°μ—΄μ˜ μš”μ†Œ λ°˜λ³΅ν•˜λŠ” 반볡문

πŸ’­ g

goto ν”„λ‘œκ·Έλž¨μ˜ 흐름을 λ°”κΎΈλŠ” 점프문

πŸ’­ i

if if-else문에 μ‚¬μš©
implicit μ‚¬μš©μž μ •μ˜ ν˜•λ³€ν™˜
in 맀개 λ³€μˆ˜ ν•œμ •μž
int μ •μˆ˜ 숫자 ν˜•μ‹
interface μΈν„°νŽ˜μ΄μŠ€
internal μ ‘κ·Ό ν•œμ •μž
is 객체λ₯Ό μΊμŠ€νŒ…ν•  λ•Œ μ‚¬μš©

πŸ’­ l

lock μŠ€λ ˆλ“œ 동기화
long μ •μˆ˜ 숫자 ν˜•μ‹

πŸ’­ n

namespace λ²”μœ„ μ œμ–΄
new μΈμŠ€ν„΄μŠ€ 생성
null null 값을 ν‘œν˜„

πŸ’­ o

object κΈ°λ³Έ 제곡 μ°Έμ‘° ν˜•μ‹
operator μ—°μ‚°μž μ˜€λ²„λ‘œλ”©
out 맀개 λ³€μˆ˜ ν•œμ •μž
override λ©”μ†Œλ“œ μž¬μ •μ˜

πŸ’­ p

params 맀개 λ³€μˆ˜ λ°°μ—΄
private μ ‘κ·Ό μ œμ–΄μž, μ„ μ–Έλœ ν΄λž˜μŠ€μ™€ ꡬ쑰체 λ‚΄μ—μ„œλ§Œ μ—‘μ„ΈμŠ€ κ°€λŠ₯
protected μ ‘κ·Ό μ œμ–΄μž, νŒŒμƒ ν΄λž˜μŠ€μ—μ„œ μ—‘μ„ΈμŠ€ κ°€λŠ₯
public μ ‘κ·Ό μ œμ–΄μž, ν—ˆμš© λ²”μœ„κ°€ κ°€μž₯ 큰 μ—‘μ„ΈμŠ€

πŸ’­ r

readonly μƒμˆ˜ν˜• νƒ€μž…
ref μ°Έμ‘° λ°˜ν™˜κ°’
return λ©”μ„œλ“œμ˜ 싀행을 μ’…λ£Œν•˜κ³  λ°˜ν™˜

πŸ’­ s

sbyte λΆ€ν˜Έκ°€ μžˆλŠ” byte μžλ£Œν˜•
sealed λ‹€λ₯Έ ν΄λž˜μŠ€κ°€ ν•΄λ‹Ή ν΄λž˜μŠ€μ—μ„œ μƒμ†ν•˜μ§€ λͺ»ν•˜λ„둝 함
short μ •μˆ˜ 숫자 ν˜•μ‹
sizeof λ³€μˆ˜κ°€ μ°¨μ§€ν•˜λŠ” λ©”λͺ¨λ¦¬μ˜ μ–‘ λ°˜ν™˜
stackalloc stack에 λ©”λͺ¨λ¦¬ 블둝 ν• λ‹Ή
static 정적
string λ¬Έμžμ—΄
struct ꡬ쑰체 ν˜•μ‹
switch switch문에 μ‚¬μš©

πŸ’­ t

this 클래슀의 ν˜„μž¬ μΈμŠ€ν„΄μŠ€ 가리킴
throw μ˜ˆμ™Έ 처리
true bool μžλ£Œν˜• 쀑 μ°Έ
try try-catch에 μ‚¬μš©
typeof ν˜•μ‹ ν…ŒμŠ€νŠΈ μ—°μ‚°μž

πŸ’­ u

uint μ •μˆ˜ 숫자 ν˜•μ‹, λΆ€ν˜Έ μ—†λŠ” 32λΉ„νŠΈ μ •μˆ˜
ulong μ •μˆ˜ 숫자 ν˜•μ‹, λΆ€ν˜Έ μ—†λŠ” 64λΉ„νŠΈ μ •μˆ˜
unchecked μ˜€λ²„ν”Œλ‘œ 검사λ₯Ό λΉ„ν™œμ„±ν™”ν•¨
unsafe 포인터와 κ΄€λ ¨λœ μž‘μ—… 쀑 μ•ˆμ „ν•˜μ§€ μ•Šμ€ μ»¨ν…μŠ€νŠΈλ₯Ό λ‚˜νƒ€λƒ„
ushort μ •μˆ˜ 숫자 ν˜•μ‹, λΆ€ν˜Έ μ—†λŠ” 16λΉ„νŠΈ μ •μˆ˜
using 정적 멀버 및 쀑첩 ν˜•μ‹μ— μ—‘μ„ΈμŠ€ν•˜λ„λ‘ ν—ˆμš©

πŸ’­ v

virtual μžμ‹ ν΄λž˜μŠ€μ—μ„œ μž¬μ •μ˜ ν•  수 μžˆλ„λ‘ ν—ˆμš©
void λ©”μ„œλ“œκ°€ 값을 λ°˜ν™˜ν•˜μ§€ μ•Šλ„λ‘ 지정
volatile λ©”λͺ¨λ¦¬λ₯Ό 참쑰함

πŸ’­ w

while while문에 μ‚¬μš©

2️⃣ λ¬Έλ§₯ ν‚€μ›Œλ“œ(Context Keyword)

λ¬Έλ§₯ ν‚€μ›Œλ“œλŠ” νŠΉμ • μœ„μΉ˜μ—μ„œλ§Œ ν‚€μ›Œλ“œλ‘œ λ™μž‘ν•˜κΈ° λ•Œλ¬Έμ— λ¬Έλ§₯에 따라 λ³€μˆ˜λͺ… λ“±μœΌλ‘œ μ‚¬μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€.

πŸ’­ a

add
and
alias
ascending
async
await

πŸ’­ b

by

πŸ’­ d

descending
dynamic

πŸ’­ e

equals

πŸ’­ f

from

πŸ’­ g

get
global
group

πŸ’­ i

init
into

πŸ’­ j

join
long

πŸ’­ l

let

πŸ’­ m

managed

πŸ’­ n

nameof
nint
not
notnull
nuint

πŸ’­ o

on
or
orderby

πŸ’­ p

partial(ν˜•μ‹)
partial(λ©”μ„œλ“œ)

πŸ’­ r

record
remove

πŸ’­ s

select
set

πŸ’­ u

unmanaged

πŸ’­ v

value
var

πŸ’­ w

when
where
(μ œλ„€λ¦­ ν˜•μ‹ μ œμ•½ 쑰건)
where(쿼리 절)
with

πŸ’­ y

yield